Monday, 8 December 2025

The races of Warhammer 40K

The League of Votann is Capitalism written by Capitalists. The Tau are the British Empire as written by the British Empire. Humans are fascists written by fascists (with different versions of authoritarian as each faction). Orks are soccer hooligans written by soccer hooligans (who are all long gone from GW now). Elder are high British Class written by high British classes (which is also why GW doesn't know how to write them). Necron's are the (insane) British Royal Classes as written by the British middle class. Nurgle is an abusive boyfriend. Slanessh is your friend of drugs who you watch destroy their life. Khorne is the angry drunk who comes home and beats his family and then justifies it. Tzzeech is the company owner or CEO where the employees are merely his pawns to play with. 

 

The Tryanids are the environment that will destroy them all through global warming, but that's not a very good story to read if you're one of the other ones, so they just lose a lot.

Thursday, 20 November 2025

Ciaphas Cain and the best book GW will never write

I had a thought of a book that will never be written, that would be pure heresy, blasphemes and would destroy the 40K Imperialim, and it's fan base. 

Ciaphas Cain and the tasks of the twelve Primarchs

Amberly has multiple breakdowns in the comments and refuses to believe it happened. Cain 
and Jurgan travel shenanigans through space and time to meet 12 different Primarch's from both pre and post heresy who each give Cain an impossible task(which he of course is able to complete, much like Hercules did)
 
 
The last Primarch is the most surprising.  I get tears in my eyes as I thought of it. 

Saturday, 5 April 2025

Finally Army Painter gets correct British Army colours

Took them long enough, for a range called ARMY PAINTED that did not have actual army colours.

Unfortunately its not a Speedpaint!

Tuesday, 1 April 2025

In Sharpe's Footsteps. . .Why Did The British Fight In Portugal and Spain

 

The first documentary on the Peninsula war in 20 years.  A new series on YouTube. It's not a talking head but actually going to show the locations of battlefields and places.

Saturday, 22 March 2025

Backing a histroical Kickstarter from Microprose - Task Force Admiral

Task Force Admiral | Limited "First Team" Physical Edition

Only 15 hours to go, so by the time you read this it will be too late. 

When I saw it advertised by Drachinifel I decided I had to get it. And you get an old style physical box!   I wish I could afford the upgrade to the include the book with doctrines.

I think this was the first Microprose game I ever played on an Amiga 1000: I read the manual cover to cover multiple times. SO MUCH INFORMATION.


 



Tuesday, 11 March 2025

Australian Enginners and cheap terrain and tanks - Dark Castle Terrain

One of the main reasons I got into Bolt Action is finding a place at Slaves2Gaming that sold figures based on attack on Bardia, as I had a great uncle who was there in the 2/2 Field Park Engineers of the 6th Australian Division.

What they don't have is an "Engineer" unit.Well https://darkcastleterrain.com/ does! 

Mid/Late war engineers, but they would work!

They don't work for 1941 Engineer's, but they represent what they are. Currently my only idea is to put a handcart full of equipment next to the unit.I'd really like some men with shovels, wire cutters and Bangalore torpedo's, but I haven't found anyone like that yet. If I add some riflemen to it and drop the mine detectors I can do a squad easily enough. 

Video including some of the 2/2nd Field Park Company is here and some war diary's here.

They also do resin desert adobe buildings, and their resin  and MDF tanks, terrain and building are cheaper than I can find anywhere else. You have to wait 10 days for it to be made, but I would not mind the wait. 



I will need to get some!

Monday, 10 March 2025

New army thoughts after Small Tactics IV

 I still need to write up my 3rd battle report for, but of course I've been spending a lot of time adjusting my 1100 point army list following it.

Having two "task forces/platoons" of a veteran infantry in a large squad, a small LMG support squad, platoon commander and a Matilda II did work well.  I would like a platoon commander for each with a medic, but also want some sort of HE rounds for enemy in buildings and cover, a FO to get the enemy pinned down or provide smoke cover, and a reserve able to take objectives.

I liked the small Light tank Vickers VIc, but it can't take objective's on it's own. if I has 1250 points I'd get one. 

The medic only got 1 save each game, but for the first two games, it allowed me to keep control of an objective! So he was well worth it.

I was very impressed by the trucks that would come in with a squad of SMG infantry to ruin my day, and want one. I can get a Long Rang Desert Group, but can't get a platoon commander for them to be able to snap to and all jump out of a truck if I want a platoon commander with each task force. So I'll put them in a Bren Gun Carrier, which has light armour and can still shoot after they get out. it's not a squad big enough to take a defended objective on their own, but must be used to attack or support another unit.

  Total Points: 1097   Order Dice: 14

    Platoon #1
Platoon Commander 1x  Platoon Commander
  Inexperienced   21  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Special Forces Infantry Section 1x  NCO with Submachine gun , 4x  Infantry with Submachine gun ,Behind enemy lines ,Tough Fighters
  Veteran   90  

Medic 1x  Medic
  Regular   23  

Forward Observer (Artillery) 1x  Forward Observer (Artillery) , 2x  Infantry (equipped as modeled)
  Veteran   118  

Light Mortar Team 1x  Light Mortar team
  Inexperienced   21  

Light Mortar Team 1x  Light Mortar team
  Inexperienced   21  

Bren Carrier 1x  Bren Carrier
- Forward-facing LMG
  Regular   50  

    Platoon #2
Platoon Commander 1x  Platoon Commander
  Inexperienced   21  

Infantry Section (Engineers) 1x  NCO with Rifle , 8x  Infantry with Rifle ,Engineers
  Veteran   126  

Infantry Section (Engineers) 1x  NCO with Rifle , 8x  Infantry with Rifle ,Engineers
  Veteran   126  

    Platoon #3

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

Command Vehicle rule (v3) ,Command Vehicle special rule
    10  

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  
 

 Alternative:

OR, drop the engineers, mortars and FO, get a truck for the LRDG squad, and get a 25 pounder + tow with a platoon commander for the LRDG and upskill the other platoon commanders. I feel like this would be a more interesting army to play. I could put the 25 pounder on a corner to block enemy trucks coming on, and still use it with it's spotter to hit enemy infantry in buildings.


Total Points: 1100   Order Dice: 15

    Platoon #1
Platoon Commander 1x  Platoon Commander
  Regular   30  

Infantry Section 1x  NCO with Rifle , 8x  Infantry with Rifle
  Veteran   117  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Special Forces Infantry Section 1x  NCO with Submachine gun , 5x  Infantry with Submachine gun ,Behind enemy lines ,Tough Fighters
  Veteran   108  

Medic 1x  Medic
  Regular   23  

Trucks/Lorries 1x  3-ton Truck

  Regular   27  

    Platoon #2
Platoon Commander 1x  Platoon Commander
  Regular   30  

Infantry Section 1x  NCO with Rifle , 8x  Infantry with Rifle
  Veteran   117  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Medic 1x  Medic
  Regular   23  

    Platoon #3
Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

Command Vehicle rule (v3) ,Command Vehicle special rule
    10  

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

    Platoon #4
Platoon Commander 1x  Platoon Commander , 2x  Infantry (equipped as modeled)
  Veteran   65  

Howitzer 1x  Light howitzer (25pdr) ,Gun shield ,Spotter
  Regular   65  

Wheeled Artillery Tractor 1x  Wheeled Artillery Tractor

  Regular   15