Showing posts with label Army List. Show all posts
Showing posts with label Army List. Show all posts

Monday, 10 March 2025

New army thoughts after Small Tactics IV

 I still need to write up my 3rd battle report for, but of course I've been spending a lot of time adjusting my 1100 point army list following it.

Having two "task forces/platoons" of a veteran infantry in a large squad, a small LMG support squad, platoon commander and a Matilda II did work well.  I would like a platoon commander for each with a medic, but also want some sort of HE rounds for enemy in buildings and cover, a FO to get the enemy pinned down or provide smoke cover, and a reserve able to take objectives.

I liked the small Light tank Vickers VIc, but it can't take objective's on it's own. if I has 1250 points I'd get one. 

The medic only got 1 save each game, but for the first two games, it allowed me to keep control of an objective! So he was well worth it.

I was very impressed by the trucks that would come in with a squad of SMG infantry to ruin my day, and want one. I can get a Long Rang Desert Group, but can't get a platoon commander for them to be able to snap to and all jump out of a truck if I want a platoon commander with each task force. So I'll put them in a Bren Gun Carrier, which has light armour and can still shoot after they get out. it's not a squad big enough to take a defended objective on their own, but must be used to attack or support another unit.

  Total Points: 1097   Order Dice: 14

    Platoon #1
Platoon Commander 1x  Platoon Commander
  Inexperienced   21  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Special Forces Infantry Section 1x  NCO with Submachine gun , 4x  Infantry with Submachine gun ,Behind enemy lines ,Tough Fighters
  Veteran   90  

Medic 1x  Medic
  Regular   23  

Forward Observer (Artillery) 1x  Forward Observer (Artillery) , 2x  Infantry (equipped as modeled)
  Veteran   118  

Light Mortar Team 1x  Light Mortar team
  Inexperienced   21  

Light Mortar Team 1x  Light Mortar team
  Inexperienced   21  

Bren Carrier 1x  Bren Carrier
- Forward-facing LMG
  Regular   50  

    Platoon #2
Platoon Commander 1x  Platoon Commander
  Inexperienced   21  

Infantry Section (Engineers) 1x  NCO with Rifle , 8x  Infantry with Rifle ,Engineers
  Veteran   126  

Infantry Section (Engineers) 1x  NCO with Rifle , 8x  Infantry with Rifle ,Engineers
  Veteran   126  

    Platoon #3

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

Command Vehicle rule (v3) ,Command Vehicle special rule
    10  

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  
 

 Alternative:

OR, drop the engineers, mortars and FO, get a truck for the LRDG squad, and get a 25 pounder + tow with a platoon commander for the LRDG and upskill the other platoon commanders. I feel like this would be a more interesting army to play. I could put the 25 pounder on a corner to block enemy trucks coming on, and still use it with it's spotter to hit enemy infantry in buildings.


Total Points: 1100   Order Dice: 15

    Platoon #1
Platoon Commander 1x  Platoon Commander
  Regular   30  

Infantry Section 1x  NCO with Rifle , 8x  Infantry with Rifle
  Veteran   117  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Special Forces Infantry Section 1x  NCO with Submachine gun , 5x  Infantry with Submachine gun ,Behind enemy lines ,Tough Fighters
  Veteran   108  

Medic 1x  Medic
  Regular   23  

Trucks/Lorries 1x  3-ton Truck

  Regular   27  

    Platoon #2
Platoon Commander 1x  Platoon Commander
  Regular   30  

Infantry Section 1x  NCO with Rifle , 8x  Infantry with Rifle
  Veteran   117  

Infantry Section 1x  NCO with Rifle , 3x  Infantry with Rifle , 1x  Infantry with Light Machine gun (requires loader)
  Veteran   80  

Medic 1x  Medic
  Regular   23  

    Platoon #3
Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

Command Vehicle rule (v3) ,Command Vehicle special rule
    10  

Matilda & Valentine Infantry Tank 1x  Infantry Tank Mk II Matilda Mk II
- Turret-mounted light anti-tank gun - Co-axial MMG
  Regular   155  

    Platoon #4
Platoon Commander 1x  Platoon Commander , 2x  Infantry (equipped as modeled)
  Veteran   65  

Howitzer 1x  Light howitzer (25pdr) ,Gun shield ,Spotter
  Regular   65  

Wheeled Artillery Tractor 1x  Wheeled Artillery Tractor

  Regular   15  



 

Saturday, 8 March 2025

Emergency army list for my 1st Bolt Action Tournment: You go to war with the army you have

To quote one of the worst US SecDef's in history " You go to war with the army you have, not the army you might want or wish to have at a later time".

And he stuffed up his own quote, it should be: "You go to war with the army you have, not the army you wish you have".

 I couldn't get the energy to finish my two Bren Gun Carriers, so I took my undercoated Vickers VIC,

The plan was for each 9 man rifle unit to advance to one objective, have the 5 man LMG squad in their support, with a Matilda II backing each up.  The medic and platoon commander float where they are most needed and the VIC flanks the enemy position.

How it went, will be my next post....

 

Total Points: 850
Order Dice: 9
Platoon #2
*Version 3 - British - Rifle Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 28Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander



1Infantry (equipped as modeled)
--

 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 117Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

Infantry Section (Version 3 Rulebook page 235) 117Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

Infantry Section (Version 3 Rulebook page 235) 80Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 80Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Medic
Medic (Version 3 Rulebook page 234) 23Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics

 with Pistol6"1n/a 

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Light Tank (Version 3 Rulebook page 240) 85Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Light Tank Mk VI C


Tracked-7+
   Turret-mounted light automatic cannon48"2+2HE (1")
   Co-axial MMG36"3n/a

Saturday, 15 February 2025

Two different 850 point Bolt Action lists for Small Unit Tactics IV Tournament

One bigger with a FO and Medic, one smaller with more infantry and bonus points

Current ideas for what I need for 850 mobile army to capture 3-6 objectives, or get into the enemy deployment zone, with 50% of the army in reserve:

  1. The army needs mobile units
  2. In two out of there games, 50% of the units start in reserve
  3. The army needs to be able possibly capture 2-4 objectives out of 3-6.
  4. The army cannot have more than 14 order dice and gets a bonus for having 10 or less.

I have two army lists to think about initially. Both have two rifle squads in Bren Gun carrier's, two larger veteran engineer squad's, two inexperienced platoon leader's and two Matilda II's.

The 2nd one has an FO and Medic, but that's a lot of points for a smaller game. The 1st list drops the FO and Medic, gets more engineers and makes ALL the infantry squads veteran's for better survive ability, and only had 10 order dice for +5 tournament points (equivalent to losing a game). 

Both armies have an engineer squad (of 6 or 9) with a tank in direct support. They start on table every game and advance as fast as possible to capture 1 objective each.  One or both commanders start on table and support each combat team of tank and engineer unit.

The rifle and Bren Gun carriers arrive from reserve to capture another 1-2 objectives, along with the 2nd commander, FO and medic. 

Both army lists are THEMED to be the 6th Australian division in January 1941 assaulting Bardia, Libya. I'll need to write up an army background and include some maps!

No FO and medic, veteran rifle squad, 10 order dice:

Total Points: 848
Order Dice: 10
Platoon #1
*Version 3 - British - Rifle Platoon
850 Small Unit Tactics IV
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 69Veteran
QtyWeaponsRangeShotsPenSpecial
4Infantry with Rifle24"1n/a
1NCO with Submachine gun12"2n/aAssault

Infantry Section (Version 3 Rulebook page 235) 65Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Platoon #2
*Version 3 - British - Engineer Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

With FO and medic, 12 order dice:

Total Points: 850
Order Dice: 12
Platoon #1
*Version 3 - British - Rifle Platoon
850 Small Unit Tactics IV
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 50Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Infantry Section (Version 3 Rulebook page 235) 50Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Medic
Medic (Version 3 Rulebook page 234) 23Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 97Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator
2Infantry (equipped as modeled)
--

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Platoon #2
*Version 3 - British - Engineer Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) 84Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
5Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 84Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
5Infantry with Rifle24"1n/a

EngineersEngineers

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a



 

Should I swap the light mortar and AT rifle for a 2 pounder gun or 25 pounder?

New Idea!  Replace the Veteran AT rifle and light mortar with a 2 pounder anti tank gun and inexperienced platoon commander. They can be towed by the Bren Gun carrier that was going to carry the AT rifle.

I have to drop the Rifle platoon commander to inexperienced, but now I have 3, I can put with each combat platoon of Engineers + Bren Gun team + Matilda II and one spare.

Both carriers should start in RESERVE, and come on where needed. 

I lose the ability to drop smoke and mortar shells on enemy static positions like Snipers, Spotters, MMGs, Anti tank guns and Artillery - the SMG and AT Gun will need to handle them. Gulp.

 

After working on this, I remembered I don't HAVE a 2 pounder...but I do have a 25 pounder and it's tow. So the second list below gets a 25 pounder and it's wheeled transport. I lose a Bren Gun carrier but all my infantry squads get upgraded to veteran.

 

Total Points: 1097
Order Dice: 15
Platoon #1
*Version 3 - British - Rifle Platoon
1100 Matties Vet Enginners Rifles 2 Carriers
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 73Veteran
QtyWeaponsRangeShotsPenSpecial
3Infantry with Rifle24"1n/a
1NCO with Submachine gun12"2n/aAssault
1Infantry with Submachine gun12"2n/aAssault

Medic
Medic (Version 3 Rulebook page 234) 23Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 86Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator
1Infantry (equipped as modeled)
--

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Platoon #2
*Version 3 - British - Engineer Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Platoon #4
*Version 3 - British - Artillery Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Artillery
Anti-Tank Gun (Version 3 Rulebook page 239) 50Regular
QtyWeaponsRangeShotsPenSpecial
1Light anti-tank gun (Rotating platform)48"1+4Team (3 men), Gun shield, Fixed, HE (1"), 360 degree arc

Tows
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

 

Total Points: 1097
Order Dice: 15
Platoon #1
*Version 3 - British - Rifle Platoon
1100 Matties Vet Enginners Rifles 2 Carriers
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 80Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 80Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 73Veteran
QtyWeaponsRangeShotsPenSpecial
3Infantry with Rifle24"1n/a
1NCO with Submachine gun12"2n/aAssault
1Infantry with Submachine gun12"2n/aAssault

Medic
Medic (Version 3 Rulebook page 234) 23Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 86Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator
1Infantry (equipped as modeled)
--

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"2n/aFront arc

Platoon #2
*Version 3 - British - Engineer Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 126Veteran
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a

EngineersEngineers

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"3n/a

Platoon #4
*Version 3 - British - Artillery Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Artillery
Howitzer (Version 3 Rulebook page 238) 55Regular
QtyWeaponsRangeShotsPenSpecial
1Light howitzer (25pdr)48"(30-60")1HETeam (3 men), Fixed, Howitzer, HE (2"), 25-pdr AT shell

Gun shieldGun shield

Tows
Wheeled Artillery Tractor (Version 3 Rulebook page 279) 15Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Wheeled Artillery Tractor


Wheeled-6+

Tow: Any howitzer; any anti-tank gun, any anti-aircraft gun