Company Background:
The original Company of Battlemech's came from the Magistracy of Canopus. The assault and heavy class mech's were displayed to guard one of the richest casino's in the Inner Sphere. One day, they decided that guarding it would less profitable than taking the riches for themselves.
Stealing the C-bills and a dropship, they were able to buy transport out of the system to the Free World League. From there they fled to the Periphery near the border with the Lyran Commonwealth.
Since then the company has acted as Mercenaries and sometime Pirates, with the strike and battle lance doing the fighting when needed. The strike lance having much more experience at both merc work and looting. The command lance is very rarely used and it's pilot's have taken to a very House Steiner view of things and not practiced their piloting or gunnery skills. Some of the command lance mech's have come from Steiner salvage. Several of the strike lance Merchwarrior's have been ex-dispossed who have come from the FWL or Lyran Commonwealth. As the original Mechwarrior's came from the Magistracy, the company and lance leaders have remained all female.
Following the first generation of Mechwarrior's who acted as the Local Government's Batlemech unit, the next generation took full control of the planet and now works as mercenaries (and hidden pirates when the loot is worth it and the defence is weak) in the western half of the Inner Sphere.
Money from raid's has recently been put towards a large casino which is now successful enough to fund repairs and maintenance for the unit. The casino is often used to launder money taken from the FWL or LC, for a 15% cut. Smugglering banned goods into both the FWL and LC is also becoming popular, with the Command lance of assault and heavy mech's so far precluding an attack from off-world legal enforcement.
An order for catgirl's and mermaid's has been placed from the Magistracy and is expected to arrive shortly.