Tuesday, 18 February 2020

A new model army, following the latest disaster

After working on my army, I have added two more units, and gone back to an original idea I had.



I've added Spanish Guerrillas, the Loyal Lusitanian Legion and a Royal Artillery brigade (and removed one of the 95th Rifle Brigades). Had to downgrade the Light Dragoons to Average, This makes it much more colourful!

It's only missing a Portuguese Militia and Redoubt, but I can only get if I downgrade Wellington to a Competent commander :(




Answer to why British cavalry will do what British cavalry will do.

Class Warcraft posted:

So in this ruleset do the cavalry sometimes move and charge without orders?

In Field of Glory Napoleonic 2nd edition, no one moves without orders (being a corps level game where units are brigades), but IMPETUOUS cavalry (aka, the non-veteran British cavalry) will ALWAYS pursue a routed enemy. Normal (or KGL cavalry or veteran British ) may make a complex move test* roll not to pursue. If you pursue an enemy, you roll a dice to see how far you go and may well hit whoever is behind the original routed unit.

That may be want you want. For example, I routed a 2nd French brigade at the Battle of Talavera when the French infantry used defensive fire and missed every shot and the cavalry routed them too. It helps that superior cavalry (which most British cavalry is) also ignore the first hit when assaulting someone.

..or it might not. I wouldn't want to charge a spent or wavering cavalry unit into a large infantry unit or one with artillery (unless it's in the flank, like my first game when a British Heavy Dragoon unit IMPETUOUSLY charged straight into the flank of two French artillery units and routed them too). But British cavalry will do what British cavalry will do.

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* 1 command point if in command, 2 if not. 5+ roll to pass, 4+ if lead by a commander. Superior reroll 1's, Poor reroll 6's. Veteran's roll 3 dice, Drilled roll 2, Conscripts and irregular roll 1.

Monday, 17 February 2020

5th FOGN battle- Invasion of France and the battle of Nivelles.

Southern France on the border with Spain - Spring 1813. The Battle of Nivelles.

Following his disastrous invasion of Russia in 1812, the Emperor of France, NAPOLEON has been forced to rebuild his army with newly drafted conscripts and cavalry. His army lacks dedicated corps level artillery units and skilled commanders.

GENERAL WELLINGTON'S Anglo-Portuguese army approaches the French frontier and prepares to engage Napoleon's newly raised army at the base of the Pyreness at the river and town of NIVELLES (not a real town or battle).

With no enemy units being seen, the Anglo-Portuguese cavalry division advances into France and begins to cross the river Nivelles. The famed LIGHT DIVISION is somewhere ahead and must rejoin Wellington's army if the French are to be defeated...

British and Portuguese Dragoons cross the river Nivelles to scout the French army. A rough hill is to it's south and gentle hills to the north of the town of Nivelles itself. In the distance to the East is rough area and a rough hill to the far north. A small wood is next to the road in the direction of far off Toulon.
(The terrain sheet is by Cigar Box Battle Store. I've ordered the Field of Battle - Grassland 2. The terrain is from League of ancients). Anglo-Portuguese army provided again by Richard, 15/18mm. Peter is in command of the French Spring 1813 army. The game was played at the League of ancients at Caulfield RSL.