Saturday, 1 February 2025

Bolt Action army list for Sunday

Hopefully I'll get my first game of Bolt Action this Sunday at the League of Ancients.

My planned army isn't ready because I need to get 3 carriers put together and painted.

So I plan on running a higher tank veteran list without them to see how it works.

The two Matties II's are veteran to ignore hits that can't penetrate from causing pins.

They will roll down each flank of the infantry company with a 5 man Bren Gun Rifle squad in direct support. 

Behind each tank is an 8 man flanking Engineer assault squad. They are both armed with anti-tank grenades. They will flank and assault the enemy pinned down by the tanks and LMG Rifle squads.

One platoon commander goes with each detachment of tank+LMG+assault.  

The medic goes with one team and the mortar sets up to use the FO as a spotter. The AT rifle team goes up one flank for flanking shots on enemy armour. 

The FO deploys forward to call in an artillery or smoke barrage in front of the advancing troops and the Sniper team in front of everyone as a scout and counter-infiltrator. Later on the FO team armed with SMG's can be a backup assault team. 

I need to get some plastic SMGs and Rifles and put them on a base for the FO team to switch as needed. 

Total Points: 997
Order Dice: 13
Platoon #1
*Version 3 - British - Armoured Platoon
1000 Vet matties, rifles and enginners
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 179Veteran
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"6n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 179Veteran
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"6n/a

Platoon #2
*Version 3 - British - Rifle Platoon
1000 Vet matties rifles
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Infantry Section (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
3Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

Medic
Medic (Version 3 Rulebook page 234) 23Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 97Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator
2Infantry (equipped as modeled)
--

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Sniper
Sniper Team (Version 3 Rulebook page 238) 52Regular
QtyWeaponsRangeShotsPenSpecial
1Sniper Team36"1n/aTeam (2 men), Sniper, Infiltrator, (Sniper has a rifle and a pistol, spotter has a pistol)

Anti-tank
Anti-Tank Team (Version 3 Rulebook page 237) 25Regular
QtyWeaponsRangeShotsPenSpecial
1Anti-tank rifle team48"1+2Team (2 men)

Light mortar
Light Mortar Team (Version 3 Rulebook page 238) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Light Mortar team12-36"1HETeam (2 men), Indirect fire, HE (1")

Platoon #3
*Version 3 - British - Engineer Platoon
1000 Vet Matties, rifles and enginners
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) 108Regular
QtyWeaponsRangeShotsPenSpecial
7Infantry with Rifle24"1n/a
1NCO with Submachine gun12"2n/aAssault

EngineersEngineers

Entire squad equipped with anti-tank grenadesTank hunters

Infantry Section (Engineers) (Version 3 Rulebook page 235) 104Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
7Infantry with Rifle24"1n/a

EngineersEngineers

Entire squad equipped with anti-tank grenadesTank hunters































































































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