I feel like I'm up to design number 30 of my Bolt Action army, so away we go again.
There are two wings to the army. Each has one 9 man veteran engineer rifle unit, one 5 man Bren Gun unit, one Matilda II tank, and one inexperienced platoon commander there to give +2 morale.
Each veteran engineer rifle squad is directly supported by the Bren Gun team and a tank. The veteran's can advance out of cover if needed.
I have a reserve of 2 Bren Gun carriers. One has a 5 man veteran assault unit with 2 SMG's and 3 rifles. It will act as a counter attack unit or a reserve where I need them. The other has a veteran Anti-tank rifle team to zoom to the enemy flank or back line and get flank shots on enemy armour. Being veteran's mean they won't have to worry about getting in cover as much, as they'll spend at least one turn jumping out of the carriers.
In the middle I have a light mortar dropping smoke or a shell onto static enemy defenses like Machine Guns and Artillery, and a medic to support one of the wings. The Medic can run around and still supply his 6+ save. An artillery spotter deploys somewhere where needed, ideally well away from enemy snipers, as it's only a 2 man crew.
In fact I should probably put the FO in the 2nd carrier with the AT rifle team. Can't be sniped and can still call in artillery, though it would probably need the carrier on the field instead of reserve.
Each rifle unit has multiple's of 9, to gain the benefit of Rapid Fire, at least until any casualties start. most of the infantry that will be out in the open are veteran's and have a 5+ toughness.
I'm not too worried about only having 15 order dice. Having more than that is excruciating to keep standing up to move another unit.
I've also ordered some 1 inch 5 man spacing movement trays from Battle Kiwi who seem to be the only person selling them, anywhere planet-wide. Which is weird, I want 2,3,5,8 and 10 man trays to speedup movement!
In other news I found lots (but sadly not all, they were missing about 1/3 of them) Army Painter Speedpaint 2.0 and fanatic paints at Metro Hobbies, so I can now finish the existing figures I have with colours for weapon types on the back of their bases. And I can start painting my Battlemechs for BATTLETECH.
Total Points: 1098
Order Dice: 15
Platoon #1 |
*Version 3 - British - Rifle Platoon 1100 Matties Vet Enginners Rifles 2 Carriers |
Platoon Commander |
Platoon Commander
(Version 3 Rulebook page 234)
30Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Platoon Commander |
|
|
|
|
| with Pistol | 6" | 1 | n/a | |
| with Rifle | 24" | 1 | n/a |
|
| with Submachine gun | 12" | 2 | n/a | Assault |
|
|
Infantry |
Infantry Section
(Version 3 Rulebook page 235)
65Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | NCO with Rifle | 24" | 1 | n/a |
|
3 | Infantry with Rifle | 24" | 1 | n/a |
|
1 | Infantry with Light Machine gun (requires loader) | 36" | 4 | n/a |
|
|
|
Infantry Section
(Version 3 Rulebook page 235)
65Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | NCO with Rifle | 24" | 1 | n/a |
|
3 | Infantry with Rifle | 24" | 1 | n/a |
|
1 | Infantry with Light Machine gun (requires loader) | 36" | 4 | n/a |
|
|
|
Infantry Section
(Version 3 Rulebook page 235)
73Veteran |
Qty | Weapons | Range | Shots | Pen | Special |
3 | Infantry with Rifle | 24" | 1 | n/a |
|
1 | NCO with Submachine gun | 12" | 2 | n/a | Assault |
1 | Infantry with Submachine gun | 12" | 2 | n/a | Assault |
|
|
Medic |
Medic
(Version 3 Rulebook page 234)
23Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Medic |
|
|
| Medics |
| with Pistol | 6" | 1 | n/a | |
|
|
Forward Observer |
Forward Observer (Artillery)
(Version 3 Rulebook page 234)
86Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Forward Observer (Artillery) |
|
|
| Infiltrator |
1 | Infantry (equipped as modeled) |
| - | - |
|
| with Rifle | 24" | 1 | n/a |
|
| with Pistol | 6" | 1 | n/a | |
| with Submachine gun | 12" | 2 | n/a | Assault |
|
|
Anti-tank |
Anti-Tank Team
(Version 3 Rulebook page 237)
33Veteran |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Anti-tank rifle team | 48" | 1 | +2 | Team (2 men) |
|
|
Light mortar |
Light Mortar Team
(Version 3 Rulebook page 238)
30Regular |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Light Mortar team | 12-36" | 1 | HE | Team (2 men), Indirect fire, HE (1") |
|
|
Transports |
Bren Carrier
(Version 3 Rulebook page 248)
50Regular |
Qty | Vehicle Weapons | Type Range | Trans Shots | DV Pen | Special |
1 | Bren Carrier |
|
| Tracked | 5 | 7+ | Open-topped, Turn on the spot |
| Tow: Light or medium anti-tank gun |
| Forward-facing LMG | 36" | 2 | n/a | Front arc |
|
|
Bren Carrier
(Version 3 Rulebook page 248)
50Regular |
Qty | Vehicle Weapons | Type Range | Trans Shots | DV Pen | Special |
1 | Bren Carrier |
|
| Tracked | 5 | 7+ | Open-topped, Turn on the spot |
| Tow: Light or medium anti-tank gun |
| Forward-facing LMG | 36" | 2 | n/a | Front arc |
|
|
Platoon #2 |
*Version 3 - British - Engineer Platoon
|
Platoon Commander |
Platoon Commander
(Version 3 Rulebook page 234)
21Inexperienced |
Qty | Weapons | Range | Shots | Pen | Special |
1 | Platoon Commander |
|
|
|
|
| with Pistol | 6" | 1 | n/a | |
| with Rifle | 24" | 1 | n/a |
|
| with Submachine gun | 12" | 2 | n/a | Assault |
|
|
Engineers |
Infantry Section (Engineers)
(Version 3 Rulebook page 235)
126Veteran |
Qty | Weapons | Range | Shots | Pen | Special |
1 | NCO with Rifle | 24" | 1 | n/a |
|
8 | Infantry with Rifle | 24" | 1 | n/a |
|
| Engineers | Engineers |
|
|
Infantry Section (Engineers)
(Version 3 Rulebook page 235)
126Veteran |
Qty | Weapons | Range | Shots | Pen | Special |
1 | NCO with Rifle | 24" | 1 | n/a |
|
8 | Infantry with Rifle | 24" | 1 | n/a |
|
| Engineers | Engineers |
|
|
Platoon #3 |
*Version 3 - British - Armoured Platoon
|
Command Vehicle |
Matilda & Valentine Infantry Tank
(Version 3 Rulebook page 241)
155Regular |
Qty | Vehicle Weapons | Type Range | Trans Shots | DV Pen | Special |
1 | Infantry Tank Mk II Matilda Mk II |
|
| Tracked | - | 9+ | Slow |
| Turret-mounted light anti-tank gun | 48" | 1 | +4 | HE (1") |
| Co-axial MMG | 36" | 3 | n/a |
|
|
|
Cmd Vehicle Options |
Command Vehicle rule (v3)
(Version 3 Rulebook page 188)
10 |
| Command Vehicle special rule |
|
|
|
Vehicle |
Matilda & Valentine Infantry Tank
(Version 3 Rulebook page 241)
155Regular |
Qty | Vehicle Weapons | Type Range | Trans Shots | DV Pen | Special |
1 | Infantry Tank Mk II Matilda Mk II |
|
| Tracked | - | 9+ | Slow |
| Turret-mounted light anti-tank gun | 48" | 1 | +4 | HE (1") |
| Co-axial MMG | 36" | 3 | n/a |
|
|
|
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