Saturday, 21 December 2024

Yet another change - CanCon rules are no more than 18 order dice

 ...And there's another rule I need to take into account. Cancon runs their Bolt Action tournaments and narratives (which sound awesome to play) with a max of 18 order dice. Meaning my 19 order dice army list will not work!

The easiest way to do it is to remove the 2nd light mortar.  Or the stretcher bearers. And I like the stretcher bearers.

So back to no platoon runners. The truck DOES get upgraded to a 3-ton truck which means I can move a full squad AND the platoon commander forward from the engineer platoon. But it's now inexperienced but the commander would be in it to get it on the table if needed.

The AT Rifle team and Light Mortar are still inexperienced but the Matty II is now regular. I'd rather have the tank on the field than the AT rifle and mortar that can't lay smoke :(

The AT team can also stay in the carrier and man the pintle mounted Bren LMG. 

And just to complicate things, every Bolt Action Tournament in Australia has different points values between 1000, 1100 or 1250! So who knows what size the army would actually need to be! If I have to drop to 1000 I'd probably drop the sniper, stretcher bearers and the light mortar squad.  If it's 1250 I might get a second Matilda II and use them as a pair at all times.

Total Points: 1100
Order Dice: 18
Platoon #1
*Version 3 - British - Engineer Platoon
Assault on Bardia lead by engineers
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) full strength125Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) full strength110Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
9Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

EngineersEngineers

Entire squad equipped with anti-tank grenadesTank hunters

Transports
Trucks/Lorries (Version 3 Rulebook page 248) 22Inexperienced
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
13-ton Truck


Wheeled126+

Tow: Light howitzer, light or medium anti-tank gun, light or heavy anti-aircraft gun

Platoon #2
*Version 3 - British - Rifle Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 50Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Infantry Section (Version 3 Rulebook page 235) 50Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Medic
Medic (Version 3 Rulebook page 234) 31Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics
1Infantry (equipped as modeled)
--

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 86Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator
1Infantry (equipped as modeled)
--

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Sniper
Sniper Team (Version 3 Rulebook page 238) 52Regular
QtyWeaponsRangeShotsPenSpecial
1Sniper Team36"1n/aTeam (2 men), Sniper, Infiltrator, (Sniper has a rifle and a pistol, spotter has a pistol)

Anti-tank
Anti-Tank Team (Version 3 Rulebook page 237) 18Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Anti-tank rifle team48"1+2Team (2 men)

Light mortar
Light Mortar Team (Version 3 Rulebook page 238) 21Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Light Mortar team12-36"1HETeam (2 men), Indirect fire, HE (1")

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"4n/aFront arc

Bren Carrier (Version 3 Rulebook page 248) 60Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier (Boys AT)


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing Boys anti-tank rifle48"1+2Front arc

Bren Carrier (Version 3 Rulebook page 248) 65Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"4n/aFront arc
   Pintle-mounted LMG36"4n/aFlak, 360 degree arc

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"6n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Wheeled Tank Destroyer (Version 3 Rulebook page 244) 70Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
12-pdr Portee


Wheeled-6+
   Light anti-tank gun48"1+4HE (1")

Picture of the troops after the battle for painting reference below the line

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Thank you for the comment on my blog! May your dice never desert you and your tactical abilities be as good as your posting is! Never stop posting.