Sunday, 22 December 2024

Yet another rule I didn't know about means the Attack on Bardia needs trained light mortars

So I found out that inexperienced mortars can't be spotted for by other units. Aka, the Forward Observer can't yell out to them. So to make the best use of them, they MUST be experienced. 

I have to drop ALL the platoon and FO runners and go back to a 30 CWT 10 man truck. I could get the 3-ton truck but that leave me 2 points short of 1100 so I got one of the rifle squad sergeants a captured Italian SMG. Not having the max points is more annoying that the better tactical ability of a truck that can fit a squad and commander. 

I could afford everyone I want...if I drop the sniper. It's half the cost of a inexperienced Matilda II!  I really need to play some games to see if it's worth it or not. I figure with 18 order dice I'll often get to place him first, and put him down to force the other side from avoiding him with their spotters. He should be the scout for the direction my engineers are going to advance through, or in a location to cover where my rifle platoon in carriers came in to take out anti-tank weapons. He's the platoon scouts and needs to be used that way, not as the guy trying to get a boom head-shot on enemy officers. 

Which reminds me, I need to find a 28mm figure of the Sniper from Team Fortress 2 and paint him up to be the Red Team. Then use his quotes every time I use him.

Sniper: Boom. Headshot

Sniper: Sniping's a good job mate. Challenging work. Outa doors. I guarantee you'll not go hungry. Because at the end of the day, as long there are two people left on the planet, someone is going to want someone dead.

Sniper: Ooh

Sniper: Dad... I'm a... I'm not a crazed gunman dad, I'm an assassin. Well the difference being ones a job and the other's mental sickness!

Sniper: I'll be honest with you, my parents, do not care for it.

Sniper: I think his mate saw me.

Sniper: Yes, yes he did.

Sniper: Feelings? Look mate, you know who has a lot of feelings? Blokes who bludgeon their wives to death with a gold trophy.

Sniper: Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet.

Sniper: Dad.. dad... Put... Put mum on the phone. 

 

-
Total Points: 1100
Order Dice: 18
Platoon #1
*Version 3 - British - Engineer Platoon
Assault on Bardia lead by engineers
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Engineers
Infantry Section (Engineers) (Version 3 Rulebook page 235) full strength125Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
8Infantry with Rifle24"1n/a
1Infantry with Light Machine gun (requires loader)36"4n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) full strength110Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
9Infantry with Rifle24"1n/a

EngineersEngineers

Infantry Section (Engineers) (Version 3 Rulebook page 235) 65Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

EngineersEngineers

Entire squad equipped with anti-tank grenadesTank hunters

Transports
Trucks/Lorries (Version 3 Rulebook page 248) 20Inexperienced
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
130 CWT Truck


Wheeled106+

Tow: Light howitzer, light or medium anti-tank gun, light or heavy anti-aircraft gun

Platoon #2
*Version 3 - British - Rifle Platoon
Platoon Commander
Platoon Commander (Version 3 Rulebook page 234) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Platoon Commander




 with Pistol6"1n/a 

 with Rifle24"1n/a

 with Submachine gun12"2n/aAssault

Infantry
Infantry Section (Version 3 Rulebook page 235) 54Regular
QtyWeaponsRangeShotsPenSpecial
4Infantry with Rifle24"1n/a
1NCO with Submachine gun12"2n/aAssault

Infantry Section (Version 3 Rulebook page 235) 50Regular
QtyWeaponsRangeShotsPenSpecial
1NCO with Rifle24"1n/a
4Infantry with Rifle24"1n/a

Medic
Medic (Version 3 Rulebook page 234) 31Regular
QtyWeaponsRangeShotsPenSpecial
1Medic


Medics
1Infantry (equipped as modeled)
--

 with Pistol6"1n/a 

Forward Observer
Forward Observer (Artillery) (Version 3 Rulebook page 234) 75Regular
QtyWeaponsRangeShotsPenSpecial
1Forward Observer (Artillery)


Infiltrator

 with Rifle24"1n/a

 with Pistol6"1n/a 

 with Submachine gun12"2n/aAssault

Sniper
Sniper Team (Version 3 Rulebook page 238) 52Regular
QtyWeaponsRangeShotsPenSpecial
1Sniper Team36"1n/aTeam (2 men), Sniper, Infiltrator, (Sniper has a rifle and a pistol, spotter has a pistol)

Anti-tank
Anti-Tank Team (Version 3 Rulebook page 237) 18Inexperienced
QtyWeaponsRangeShotsPenSpecial
1Anti-tank rifle team48"1+2Team (2 men)

Light mortar
Light Mortar Team (Version 3 Rulebook page 238) 30Regular
QtyWeaponsRangeShotsPenSpecial
1Light Mortar team12-36"1HETeam (2 men), Indirect fire, HE (1")

Transports
Bren Carrier (Version 3 Rulebook page 248) 50Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"4n/aFront arc

Bren Carrier (Version 3 Rulebook page 248) 60Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier (Boys AT)


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing Boys anti-tank rifle48"1+2Front arc

Bren Carrier (Version 3 Rulebook page 248) 65Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Bren Carrier


Tracked57+Open-topped, Turn on the spot

Tow: Light or medium anti-tank gun
   Forward-facing LMG36"4n/aFront arc
   Pintle-mounted LMG36"4n/aFlak, 360 degree arc

Platoon #3
*Version 3 - British - Armoured Platoon
Command Vehicle
Matilda & Valentine Infantry Tank (Version 3 Rulebook page 241) 155Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
1Infantry Tank Mk II Matilda Mk II


Tracked-9+Slow
   Turret-mounted light anti-tank gun48"1+4HE (1")
   Co-axial MMG36"6n/a

Cmd Vehicle Options
Command Vehicle rule (v3) (Version 3 Rulebook page 188) 10

Command Vehicle special rule

Vehicle
Wheeled Tank Destroyer (Version 3 Rulebook page 244) 70Regular
QtyVehicle
  Weapons
Type
Range
Trans
Shots
DV
Pen

Special
12-pdr Portee


Wheeled-6+
   Light anti-tank gun48"1+4HE (1")       

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